“…it’s not just blowing things up and unleashing the force on anyone…”
Coming Spring 2008, STAR WARS: THE FORCE UNLEASHED, newest game from LucasArts Entertainment.
Yahoo’s site includes several additional videos that are more interesting to my view than the trailer, however, as to the creative paths and processes involved in bringing this latest experience from Lucasfilm into existence:
“New Technology: Learn about Digital Molecular Matter”
“Euphoria: A Revolutionary Behavioral-Simulation Engine” (“…simulation based, not driven by animation…”)
“The Making of Star Wars: The Force Unleashed”
Star Wars: The Force Unleashed
Release Date: Spring 2008
Publisher: LucasArts Entertainment
Developer: LucasArts Entertainment
The Star Wars video game saga continues with Star Wars: The Force Unleashed, which casts players as Darth Vader’s secret apprentice and unveils an expansive story about the era between Episode III: Revenge of the Sith and Episode IV: A New Hope. Players will help Darth Vader in his quest to eliminate the Jedi from the universe and possibly change the course of history.
Tthe game is available on:
— Xbox 360 — PlayStation 3 — PlayStation 2 — PSP — Nintendo DS
My thought, however, when viewing the trailer, is, what with the use of the force in the opening sequence, why didn’t this new apprentice stop the craft from crashing, or, better still, why didn’t he send the craft back into the air to fly — it’s the force, after all, use of it can put any broken thing back together and return the busted to whole. The apprentice in black probably explains why that doesn’t happen.